For week 3 of Conan, I retopologized and UVed Conan and his accessories. Conan's body parts are on one UV map, and his accessories on another. I fixed his axe to look better in structure, as well as some of his anatomy. At the moment, I am having trouble baking Conan's sword. Once I get that fixed, it's onward to 3D Coat.
Week 1 - Plan and Low res
Wek 2 - High Res
Week 3 - Retopo and practice Coat 3D.
Week 4 - Texture with coat 3D, pose.
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